Week 1 - Week 4 : 29 Aug 2022 - 25 Sept 2022
Tan Yi Yun 0345559Bachelor of Design (Hons) in Creative Media
Lecture & Exercises
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LECTURE
Week 1 :
There are only 7 of us in this small class. During the first day,
we had Mr. Martin to be our lecturer who gave a brief introduction
to the upcoming projects for this module.
Project 1:
Students will develop short original animation story with Pixar
story development methodology. The process is to be blogged with
reflections.
Students to produce a pitch bible of their original short animation
story according to a generic format.
https://chrisoatley.com/animation-pitch-bible/
Project 3 :
Students to produce an animatic of their original short animation
story with sound as in voice-over, sound effects and music. This
project is joined with another module, Animation Fundamentals.
Normally, students are advised to include 3-5 scenes in 1 submission
(choose 2 from the storyboards). Treat it as a teaser (Not trailer). Min 20s.
Make sure you have utilized good cinematography and good animation
movement (12 principles)
About Cinematography
Cinematographers should think carefully about every shot, considering the
angle, the light, and the camera movement, because there is an infinite
number of choices they can make. Common cinematography techniques and
terms include:
1. Close-up: a shot that closely crops in on a character’s face or on an
object.
2. Extreme close-up: A tightly framed close-up shot.
3. Long shot: a shot showing a character in relation to their
surroundings.
4. Extreme long shot: a shot so far away from the character, they are no
longer visible within their surroundings.
5. Establishing shot: a shot at the beginning of a scene that gives
context for the setting.
6. Tracking shot: a sideways-moving shot that captures a landscape or
that follows a character as they move. Often used interchangeably with
“dolly shot,” though they technically refer to different motions.
7. Dolly shot: a shot where the camera moves toward or away from a
character on a dolly track. Technically, a dolly shot refers only refers
to backwards and forwards camera motion, though the term has come to mean
any camera movement tracking a character.
8. Crane shot: an overhead shot where the camera is suspended in the air
on a moving crane.
9. Steadicam: a lightweight camera stabilizer that captures smooth moving
shots. A Steadicam is either hand-held or attached to the camera
operator’s body, giving them more freedom to move while filming.
10. High-angle shot: a shot where the camera is placed higher than a
character or object.
11. Low-angle shot: a shot where the camera is placed lower than a
character or object.
12. Medium shot: a shot that shows an actor from the waist up.
13. Point of view shot: a shot that shows the action through the eyes of
a specific character.
14. Panning: a shot where the camera turns left or right on its vertical
axis
15. Tilting: a shot where the camera turns up or down on its horizontal
axis
16. Cross-cutting: an editing technique that cuts between multiple events
happening at the same time.
17. Diegetic sound: sound that both the characters and the audience can
hear, like dialogue, a knock on the door, or a telephone ringing.
18. Non-diegetic sound: sound that only the audience hears, like a
narrator or the film’s score, placed into the film during
post-production.
19. Key light: the main source of direct light shining on a character or
object. High-key refers to key light that is the main source of a scene’s
light; low-key refers to key light that is not the main source of
light.
20. Side lighting: lighting used to illuminate the areas in a scene that
aren’t lit by key light.
21. Backlighting: when the main light source comes from behind a
character or object.
Week 2 :
Pre-Production of Animation
- Idea Development
- Script & Storyboarding
- Character Design
- Production Design
Theme - style, character design, art direction, music, pace that
compliment the idea/story.
Advice for storytellers
- Identify something emotionally
- Keep working on it, changing it
- Remember the initial feeling/idea
Character Design
- Begin from shape
- Sketch thumbnail
- Mark the best ones
- Draw them larger
- Create variants
Production Design
Create the finished “look” of an animation
Concept to Theme
Concept: Simplest description
of an Idea.
Theme: Manifesto of the concept.
Week 3 :
Refine and clarify central idea
Story concept→ Story premise
Identify what’s unique about your idea and focus on that aspect to create
a detailed premise.
Long story v.s. Short story
Short story can be impactful without a strong plot, with less
characters.
Long story relies heavily on a well thought-out plot line.
Visual storytelling
The act of telling a story or communicating information with visual
content.
Story-based animation would need to build the 3 act structure.
Pixar's interpretation on 3 act structure
Story beat
By doing story spine, story beats are created.
Story beat: Most important moment of the story.
Story beats show what is happening.
Act 1
Act 1 introduces the character, and the world.
How the world work? What type of movie?
What if scenario, an inciting incident happens. The world disrupted
subjectively/real? Where and when does the story take place? Who is/are the main characters, why do we care about them? What or who is the antagonist?
Act 2
Because of this……
Series of progressive complication.
Rising action: Throw in obstacles make them make difficult decision.
Then reach the point of no return. The low point
Act 3
Character demonstrates the change.
Learn something/ show the theme.
In danger losing everything they value most, characters develop a better
version of themselves; new version of the world is presented.
Let audience feel satisfy. Or came in a surprise.
What was the crisis? How is it resolved?
How does the main character demonstrate that they learned what they
needed?
What was the theme or moral?
Was the character arc emotionally satisfying? Why or why not?
Week 4 :
Cinematography in Animation
The art and technology of motion-picture photography:
- Composition of a scene
- Lighting of the set
- Choice of cameras lenses(mostly wide angle for concept art)
- The camera angle and movements
Exaggerate the characters' emotion
Scene (greater contrast)
Composition:
- Camera angle
- Rule of thirds
- Staging
- Camera movement
Staging:
Personality - Recognizable; an expression can be seen. A shy child
would turn their eyes down, and slightly rotate their upper body
away for the gaze of another child. The child's actions reveal the
fact that he is shy.
Mood - A mood is staged so that it will affect the audience. The
tight composition of dark trees in a dense forest, leaning in toward
a scared youth; eyes glowing from within the thick; hurried
breathing filling the air; the child's eyes wide open. All of these
elements have been clearly staged to inspire fear.
Week 5 :
- Take note of balancing in composition
- Focus point in the scene.
- Colour and lighting
Composition in animation is different than video shooting.
- Action Line, Staging, Perspective.
Animation Pitch Bible
The Animation Pitch Bible is the attempt to organize into words and
pictures the idea, vision and style of your animation. It is a guide that
contains detailed aspects concerning nearly all levels of the project's
production - your premise, character descriptions and designs, script,
storyboards, etc.
Objectives:
- Developing your protagonist
- Building a believable world
- Constructing a compelling plot
- Finding your voice
- Fighting writer’s block
Format (Classic)
1.
Cover page with title and image (one
page)
2. Table of Contents (one page)
3. Concept Statement
A concept is the main idea that underlies the story. It captures
the "essence" of the project, particularly its uniqueness. Evokes a mood or feeling. It can start with a definition, a quote or a
comparison and then elaborated.
*should be interesting and able to sell to the audience
4. Log line
It is a brief (one to two sentence) summary of a movie, tv show, etc.
that hooks the reader in and describes the central conflict of the
story. It is a straightforward sentence reduces all the complexity and nuance of
the story.
Log line formula (in 1 sentence)
Inciting incident + Protagonist + Action + Antagonist
*To avoid being baked into a bread, a dough who wants to take control of
its life, jumped off from the table to escape from the oven.
5. Target Audience
*young adult, 13-22 years old
6. Synopsis
The write-up that describes the plot and world of your story.
- Length: Not more than half page.
- Tone and Voice: Synopsis should be written in the present tense, third
person. Tell the story in the same tone and voice as the script (Main
protagonist perspective)
- Characters: Introduce each character with something unique about them,
whether it's a physical feature or another idiosyncrasy (wants and needs)
- Establish causality. Make sure the causality from one event to another
is explained (because of that, because of that…)
- The Ending: Don't keep any secrets when writing synopsis, as well as the
climax.
7. Production methods/value
Describe any interesting production methods that will cause your
project to stand out from others.
Week 6 :
Animation Pitch Bible
8. Character design drawings
9. Character description in paragraph form
10. Setting / environment concept art (at least 2 different drawings and one needs to have the character
in the environment)
11. Script - must be
presented in professional script writing format.
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Figure 1.1, Script format, Week 6 (4/10/2022) |
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Figure 1.2, Script format, Week 6 (4/10/2022) |
12. Storyboard (reproduction in a size that fits in the notebook)
Staging in Animation
- Action and direction
- Composition
13. Contact info (Production house, key artists)
Perspective in Animation
Perspective is to create the illusion of depth, or space, on a flat
page.
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Figure 1.5, Perspective in animation, Week 7 (11/10/2022) |
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Figure 1.6, Perspective in animation, Week 7 (11/10/2022)
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Week 8 :
No class due to independent learning week.
Week 9 :
Colour Script
There are different mood and emotions throughout the animation, and thus we
need a colour script. With the color concepts done, character designs complete, animatic
established, and layouts finalized, it is time for you to create a color
script.
The color script could be called the “dramaturgical map” of a film’s color
design.
Similar to a colored storyboard of the key scenes, the sequence and change
of color design are represented in chronological sequence of the film.
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Figure 1.9, Color script, Week 9 (25/10/2022) |
■ Differentiation of picture planes (fore-/mid-/background)
■ Different color moods (red/blue/yellow)
■ Contrasts: Complementary; warm/cool; light/dark
■ Aerial perspective (colors become gray/bluish, muted, “faded” in
the distance)
■ Suggesting different narrative levels
■ Flashbacks in different color schemes: sepia, black-white
■ Subjective perspective through vastly different color design
■ Dream sequence through different (e.g., “psychedelic”) colors
The classic way of creating any visual art is to work in gray values first,
then add the color values once the basic lighting is established.
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Figure 2.1, Color script, Week 9 (25/10/2022) |
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Figure 2.2, Color emotion, Week 9 (25/10/2022) |
Week 10 :
Cinematography
Camera movement
Pan: Camera moves horizontally, while its base is fixated on a certain
point.
Tilt: Camera moves vertically, up to down or down to up, while its base is
fixated to a certain point.
Zoom: Changing the focal length of the lens to make the subject appear
closer or further away in the frame.
Dolly: Camera moves along like railroad tracks.
Directing Camera movement
INSTRUCTIONS
Week 1 :
Exercise 1 : ???
Why to choose animation? It's hard to explain in one short
sentence. Because of love? Not exactly. Because of money? There
are still a bunch of other career paths. I'm uncertain of what I
want to be in the future. I might hate the tedious process of
modelling stuff, might feel bored of the repeating scenes of
frame-to-frame animation, might regret to choose animation. But
one thing I can assure is that, I am eager to see what I can
produce in this field. What is my strength, potential and what
motivates me to produce an animated film, these are the questions
that I am yet to find the answers. Always up to the challenges and
never get defeated.
How about my favourite animation? Studio Ghibli's films. The art
style, the music, the character design, environment design - all and
all that make them immersive animations. They are my childhood
memories that bring me into the world of animation.
Exercise 2 : Love, Death and Robots Season 1
Task of the week : to watch the short animation series and
discuss about 3 of your personal favorite in term of genre,
style, art direction etc.
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Figure 3.2, Love, Death + Robots, Week 1 (30/8/2022) |
#1 The first few seconds scene from Episode 1
The opening of the films make me confused. The color, the lighting and the
camera movement are so realistic until I thought it is a live action movie.
There are various camera shots (wide angle, medium shot, tracking shot,
etc.) in a few seconds that successfully bring out the storyline, the
surroundings and the overall gloomy and mystery mood of the film. It acts as
a hook to arouse the audiences' curiosity to follow the action flow of the
characters.
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Figure 3.3, Love, Death + Robots, Week 1 (30/8/2022) |
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Figure 3.4, Love, Death + Robots, Week 1 (30/8/2022) |
#1.5 The battling scene from Episode 1
The battle between Turboraptor has set up the tension. The
spotlight focuses on Turboraptor when he enters the battlefield.
When he stands up, the camera moves up and then close-up on his
fist, follows the line of action of the fist onto the ground. It
is a very exciting scene with just right of usage of lighting of contrasting color (blue and red).
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Figure 3.5, Love, Death + Robots, Week 1 (30/8/2022) |
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Figure 3.6, Love, Death + Robots, Week 1 (30/8/2022) |
#2 Yogurt from Episode 6
I like the transition from the outer space, to the high-angled view
of the city life, to the closed-up view of the traffic light and the
humans crossing the road (like a slave). The overall colour tone is
warm until the plot twist kicks in, which is when the yogurt became
sentient. The story pace is just right, 6 mins+ of a captivating and
interesting storyline.
#3 The helpless astronaut from Episode 11
Obviously, the scene takes place in the outer space. The astronaut floats
far away from the spacecraft has created a suspension. From the background
movement, we can see that she is slowly falling down. Most of the time, it
shows the close up shot of the astronaut's face to capture her panicked and
helpless expression.
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Week 2 :
Exercise 3 : Concept Art
We were given 1 hour to select the emotions,
theme, genre, find 3 visual references and make a
landscape sketch.
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Figure 3.9, Instruction, Week 2 (6/9/2022) |
Concept Art, Week 2 (6/9/2022)
Week 3 :
Exercise 4 : Concept Art
I was assigned to interpret this short film and jot down its emotion,
theme, genre, and also to produce a new concept art.
Video : Every Star_Yawen Zheng on Vimeo
Emotion - Hope, Serenity, Peaceful
Theme - Hope
Genre - Fantasy
Concept Art (Landscape)
Matching visuals with description
We were to find reference images that matched to the characters'
personality and the situation, and wrote a short description of the
images chosen.
Matching visuals with description, Week 3 (13/9/2022)
REFLECTION
These exercises act as a fundamental to the following
projects. I learnt about creating concept art,
identifying characters' emotions, as well as camera
movements. I would like to thank Mr. Martin who guides
us in the class and introduces us interesting films in
almost all classes.
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